
+ Beyond Good & Evil 2
Sure it wasn't much, and the implementation of Joseph Gordon Levitt and his company maybe arose more questions than answers, but regardless it was a great decision to follow up on the big surprise from last year immediately and having a consistent dialogue. I see this as a next gen game, but I'm still glad they are carrying on with it.
+ Trials Rising
I have never really followed the Trials games, but I did play the originals on XBLA back in the day. Since then it seems the games have gotten more and more goofy and less about the difficult aspect of the initial releases. Here they chose to make it very clear they would be taking the best from both worlds. With the addition of Switch I think this could be a resurgance to the series.
+ Mario + Rabbids Kingdom Battle Donkey Kong Adventure DLC
I finished Mario + Rabbids at the beginning of this year, or should I say, suffered through. Don't get me wrong, I loved the game, but the post game really became a painful slog through. So it is weird for me to say that I actually liked the look of the DLC, the exclusion of DK was very obvious when I initially went through the game, so seeing him in this DLC is enough of a hook of wanting to at the very least give it a go. The best hook of that came from the characters and all their differing abilities.
+ Skull & Bones
A year from the announcement, Skull & Bones looks much better, although conceptually it looked like a fun game, this year the gameplay really puts into perspective what we can start looking forward to. I'm interested in if the game plays a bit like a management sim with your crew, or if it will play mainly as a pirate ship shooting game. Only time will tell.
+ Star Fox in Starlink: Battle For Atlas
Not really a game I was really keeping an eye on, but the new addition of Star Fox and the crew to the Switch version of the game suddenly reinvests me into this game and what it could be. This also confirms the close relationship between Ubi and Nintendo, makes me wonder if this is a precursor to a possible Starfox completely made by this Ubi developer.
+ Assassin's Creed Odyssey
It's pretty mind boggling to me that I was drawn to this game as much as I was. Especially after last years look at Origins didn't bring me in, even after the many 'you gotta play this' from friends. Odyssey gave me some sort of weird Assassin's Creed factor that I haven't seen since Brotherhood, along with that add the combat system from Origins and the Bioware-esque dialogue system within the game and suddenly this is a new Assassin's Creed I'm really interested in playing.
Sure it wasn't much, and the implementation of Joseph Gordon Levitt and his company maybe arose more questions than answers, but regardless it was a great decision to follow up on the big surprise from last year immediately and having a consistent dialogue. I see this as a next gen game, but I'm still glad they are carrying on with it.
+ Trials Rising
I have never really followed the Trials games, but I did play the originals on XBLA back in the day. Since then it seems the games have gotten more and more goofy and less about the difficult aspect of the initial releases. Here they chose to make it very clear they would be taking the best from both worlds. With the addition of Switch I think this could be a resurgance to the series.
+ Mario + Rabbids Kingdom Battle Donkey Kong Adventure DLC
I finished Mario + Rabbids at the beginning of this year, or should I say, suffered through. Don't get me wrong, I loved the game, but the post game really became a painful slog through. So it is weird for me to say that I actually liked the look of the DLC, the exclusion of DK was very obvious when I initially went through the game, so seeing him in this DLC is enough of a hook of wanting to at the very least give it a go. The best hook of that came from the characters and all their differing abilities.
+ Skull & Bones
A year from the announcement, Skull & Bones looks much better, although conceptually it looked like a fun game, this year the gameplay really puts into perspective what we can start looking forward to. I'm interested in if the game plays a bit like a management sim with your crew, or if it will play mainly as a pirate ship shooting game. Only time will tell.
+ Star Fox in Starlink: Battle For Atlas
Not really a game I was really keeping an eye on, but the new addition of Star Fox and the crew to the Switch version of the game suddenly reinvests me into this game and what it could be. This also confirms the close relationship between Ubi and Nintendo, makes me wonder if this is a precursor to a possible Starfox completely made by this Ubi developer.
+ Assassin's Creed Odyssey
It's pretty mind boggling to me that I was drawn to this game as much as I was. Especially after last years look at Origins didn't bring me in, even after the many 'you gotta play this' from friends. Odyssey gave me some sort of weird Assassin's Creed factor that I haven't seen since Brotherhood, along with that add the combat system from Origins and the Bioware-esque dialogue system within the game and suddenly this is a new Assassin's Creed I'm really interested in playing.
- Just Dance 2019
It's slowly becoming less and less a minus, but still has to sit here, I don't really care and no matter how goofy it is, it is still something I have to sit through with dead eyes.
- The Division 2
I have been thinking about wanting to try The Division for a while, the concept seems like a really cool idea, but now seeing Fallout 76, and this trailer and gameplay, I've realised taht this game isn't really for me.
Really solid showing from Ubisoft this year, although the big surprise of Odyssey got leaked before hand and apart from that the publisher didn't show much new stuff.
No comments:
Post a Comment